/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       town_properties.h

	$Header: /game/town_properties.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef TOWN_PROPERTIES_H_INCLUDED
#define TOWN_PROPERTIES_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <string>
#include "bitmap_group_ptr.h"

enum t_town_type;

std::string		   get_alignment_name( t_town_type type );
std::string		   get_town_type_name( t_town_type type );
t_bitmap_group_ptr get_town_thumbnail( t_town_type type, int width );

#endif // TOWN_PROPERTIES_H_INCLUDED